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Metal Stool

This is the first of two assessment I did for a rendering company. The main goal was reproduce the material as faithfully as possible from the reference that they provided with only procedural maps in 3ds Max and Vray.They gave me only the 3D model, I did the lighting setup and the shaders from scratch. It was a great challenge and practice.

Final Render

Final Render

Clay Render

Clay Render

Crop 01

Crop 01

Crop 01 Clay

Crop 01 Clay

Crop 02

Crop 02

Crop 02 Clay

Crop 02 Clay

Crop 03

Crop 03

Crop 03 Clay

Crop 03 Clay